hir
of my programming language: Warp. I've been struggling to find how I want to resolve imports and paths, but I finally got it working! Now I can start resolving types and expressions, which is a huge milestone. The repo can be found here: github.com/commonkestrel/warp. #arcadeast
) in the Warp language compiling down to a High Intermediate Representation (hir
). This will allow me to start resolving actual paths, functions, and libraries! Super excited for what comes next. The repo can be found here: github.com/commonkestrel/warp, along with the start of a standard library at github.com/commonkestrel/warp-std #arcade0xF800
in memory. The coloring isn't quite finished, but that will come in time. The repo is hosted at github.com/commonkestrel/fateful if you are interested. #arcade