@FelixGao0My URL shortener's glowup!
In my last scrapbook, I created a simple URL shortener with bad CSS. I now come back with better (raw, felt crazy and adventurous lol) CSS! Enjoy the beauty and more security of this edition!
Find the shortener here: url.felixgao.dev
Find the README for this project here: github.com/felixgao-0/my-website/blob/Current/shortener/README.md
Find the repo for my nest project series here! github.com/felixgao-0/my-websiteNote for reviewers: This project is in 1 large repo because its a part of all my Nest sites (and makes for easier push to prod haha - git pull go burr). Some commits were posted with Grolf.
Find a video below! And enjoy! :yay:
@FelixGao0URL Shortener:
A simple tool to shorten your URLs (will a wip in terms of visuals haha). Don't fear when you have to tell your friends to open the site (which is stupidly long lol) blog.shop.ca.www2.example.com/shopping/items/clothing/size_m/colour_red/?utm_source=idk&utm_forgot=i_quit_this_url_is_too_long! Just simply open url.felixgao.dev/u/stupidlyLongUrl. Now isn't that shorter?
Find the site here: <https://url.felixgao.dev/>Find the README for this specific feature here:github.com/felixgao-0/my-website/blob/Current/shortener/README.mdFind a video demo below!Find the repo for all my other Nest things here: <https://github.com/felixgao-0/my-website>Note to reviewer:
Some commits were posted with Grolf. The URL shortener is grouped into a repo with other projects because they are all related to each other (being all my nest sites). And it saves me time pushing changes to Nest :yay:. This is a repost, Hakkuun fell asleep and didn't ask me to donate any scraps:nooo:
@IshikaKumar0in celebration of the arrival of my Octocat, I wanted to draw a rendition of what I believed its parents looked like
and this was the result ✨
yay 😁
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repository: github.com/Liana24601/octopus-drawing
(thank you to everyone at Hack Club for everything, I loved this summer so much that I’m not ready for it to end yet 😭)
@ArnavRavinder0SUBMIT ALL YOUR PROJECTS
Command - /showcase
Please do it for ALL your projects :blobcat_pleadstare:
First 4 places get AMAZING :yay: rewards, and the rest of us LIMITED STICKERS :rac_shy:
But we must get 2K SUBMISSIONS :blobby-warning:
Live Counter : airtable.com/app4kCWulfB02bV8Q/shreHydsEyJWJ7dch
@Nicsfish0Minesweeper written in JS, HTML CSS. :yay: v1.11.0
Since the last update, i've made a lot of new changes including the ability to analyze minesweeper games to calculate the probability of mines. also added my own no-guess mode that allows you play minesweeper strictly logic based without the need to sometimes guess. additionally added a new map creator mode (with more features coming later) to create and test your own maps.
Play, analyze, customize and personalize minesweeper here: nicholachen.github.io/minesweeper
GitHub repo (includes more information): github.com/NicholaChen/minesweeper
@ArnavKumar0Completed implementing the UI design from the Figma for Hack Store Web Client,
Hack Store is an Ongoing Project at #C07BGFG6CDQ| where we are creating an app store specifically for hack clubbers and teenagers :yay:, they can publish their android/ios (windows/web to be worked on later), and users can browse them all at single place
current live url: hackstore.arnav.hackclub.app
github repo: github.com/hack-store/web
@ShahmNajeeb0Finished my update of AlgoPy v1.2.0 yay - Programmed in python
It was a bit annoying as too many bugs, but i was able to close issues #1 #2 and #6 with my PR #7
github.com/DefinetlyNotAI/AlgoPy/pull/7
All checks passed, no more bugs and added alot of new features
For any reviewee the specific commits are in the sessions themselfes, sorry for any inconveniance
@OmDwivedi0Made a 2d platformer game in godot (1/?)
you can also download the executable and play :yay:
github: github.com/Unchanted/GodotPlatformer
ps: will have to complete multiple scrapbook since i am not able to submit all sessions together
@Sajeg0Today is the Day. My App Story Smith finally released as Version v1.0. :yay:Here you can find a YouTube Video about this App and here is the GitHub repo.
Your story, your choice, infinite possibilities
StorySmith is an AI-powered app that lets you create and share interactive stories. With StorySmith, you have complete control over the narrative, deciding how the story unfolds with every choice you make. The app offers three suggested paths or allows you to explore unexpected directions. It also features a conversation mode where the story is read out loud and you can respond with your voice.
@Sajeg0Yay! Another Scrapbook Post. So today I built something really exiting. I added a Room Database to my AI Story telling app, so you can also dive back in Stories from days, weeks or even years ago. The App will remember every Story for you. And the best thing is: You can continue the Stories again. How awesome is that?! github.com/Sajeg/story-smith
@Bartosz0Finally finished my first game without any help! Assets are made almost entirely by me, not counting the sound effects. I learnt a lot - how to manage workflow of building a game, how to use Godot, create sprtiesheets, animations. How to implement player's movement which differs from typical one. And many other things! I still have a long way to go, but I will definitely try to improve myself! Here's repo: github.com/BudzioT/Run-Bomb-Bomb
@ShahmNajeeb0Yay, my project is 70% complete 🙂
Its a very useful pwngotchi plugin
@uniquepersun0:joy-dance::yay::joy-dance: made a blot script which generates random circles and make art out of it, it changes based on time and also it'll change each time it runs sothat you can't get the same art again!! :)))))
github.com/hackclub/blot/pull/773/commits
@Julian-U078MEFK6VB0Finished the parser for the Monkey Programming language, yay!
@neoroll0Hello everyone!
I created a SvelteKit, TailwindCSS, and Socket.IO powered website called Devarsh's Maths. This website contains utilities, games, and a special game called Mathex.
Mathex is a competition where teams from different schools compete to solve questions as fast as possible. Teams are usually comprised of 4 people, and one of them is a runner who runs to the marker and back to get results. The team to solve the questions first wins.
:tw_globe_with_meridians: Website: maths.devarsh.me (Hosted on Nest!)
:github: GitHub: github.com/webdev03/maths
@Jane0UI and Auth done for quiz/learning website! Yay Yay@Jane0UI and Auth done for quiz/learning website! Yay Yay@OliverPotter0Yay! My Blot PR was approved!
Pull Request
@leowilkin0Starting work on my pizza delivery service in Python.
First code commit here: github.com/leowilkin/python-pizza/commit/0e6c89765202e7363c90f735002b62f389ad0ee1
Project overview!
# Python Pizza
Python CLI Pizza inventory & ordering system!
## Features
- [ ] Ability to start a new customer order
- [ ] Allows multiple pizzas to be ordered
- [ ] Takes in relevant information about the pizza order
- [ ] Calculates the subtotal, and shows the ongoing total of the entire order
- [ ] Have discount codes with different levels of discount
- [ ] Voucher system
- [ ] Choose method of payment - cash/card/voucher
- [ ] 'Print' receipt
- [ ] Ability to check ingredients stock
- [ ] Add ingredient stock
- [ ] Staff clock-in/clock-out
- [ ] Check previous orders
## Nice to haves
- [ ] Staff sign-in
- [ ] Web interface
## License
This work is under the MIT licence. Leo Wilkin 2024
@StephanieWan0I laser cut medals from wood, attached them to ribbons, and shipped them off across the country with friends for a contest we ran a few months ago 🙂 (also 3d printed trophies!)
files: github.com/swan-07/lexso-2024-models/tree/mai
@JeffreyZang-U045UE32Y640ever wondered how cooked you are? well i made a cooked meter to tell you how cooked you are
check it out here: cooked.jeffz.dev !
cool features:
• sharing
• spinny dial thing
• funny cooked levels
yay github.com/jeffrey-zang/cooked-meter
@Yu-FayeYang0I always found underbumper intakes (in FRC) really cool
the only problem was that my team used MK4i swerve modules (and they are really BIG)
so its kinda hard to have enough space for underbumper...
i tried to make one... there's around 14-16 inches of space (yay Note can go under!)
i used solidworks but put it on onshape so there might be some issues... idk
link to onshape: cad.onshape.com/documents/11709f4c6073798560467f95/w/91d00d787fda9ea584610fd1/e/e70655c769dc192361b4307e
@Sajeg0It's #scrapbook time. Yay!
So what I can show you today isn't much. You may saw my Post yesterday where I showed the Search functionality, that I implemented in my App that searches through all of the books that my local library has. Then @EdwardD had the wonderful idea that I could save the books to a local Database instead of sending a search request to the server an then scraping all of the information from the site.
Then I added the database and when I wanted to download the data from the website of my library there was one problem. It would take about 4h to update the Database and you can't do that on a phone. So I made this simple js Script: github.com/Sajeg/olibrary-db-updater/blob/master/fetchData.js that is executed through GitHub actions once a week and then the Data is being uploaded to library.sajeg.org/data.json so that my app can just download the .json file and update the local database. Now I need to wait about one hour and then finally GitHub actions is finished: github.com/Sajeg/olibrary-db-updater/actions/runs/9712662599/job/26807855608 . Here is the GitHub repo: github.com/Sajeg/olibrary-db-updater
@NguyễnGiaBách0I'm done upgrading my programming language, Iris, which specializes in making a text-based adventure game! Now, it is Turing-complete and ready for the langjam!!!! :yay:
#arcade #scrapbook